1679 lines
61 KiB
Python
1679 lines
61 KiB
Python
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"""
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author: Adnen Abdessaied
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maintainer: "Adnen Abdessaied"
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website: adnenabdessaied.de
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version: 1.0.1
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"""
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import json
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import numpy as np
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from copy import deepcopy
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from executor.clevr_statics import COLORS, MATERIALS, SHAPES, SIZES
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from executor.clevr_statics import ANSWER_CANDIDATES as ANSWER_CANDIDATES_CLEVR
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from executor.clevr_statics import ATTRIBUTES_ALL as ATTRIBUTES_ALL_CLEVR
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from executor.minecraft_statics import DIRECTIONS, NATURES, CLASSES
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from executor.minecraft_statics import ANSWER_CANDIDATES as ANSWER_CANDIDATES_MINECRAFT
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from executor.minecraft_statics import ATTRIBUTES_ALL as ATTRIBUTES_ALL_MINECRAFT
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from utils import load_clevr_scenes, load_minecraft_scenes
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class SymbolicExecutorClevr(object):
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"""Symbolic executor for clevr-dialog
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"""
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def __init__(self, scenesPath):
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super(SymbolicExecutorClevr, self).__init__()
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self.functions = {}
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self.registerFunctions()
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self.uniqueObjFlag = False
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self.colors = COLORS
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self.materials = MATERIALS
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self.shapes = SHAPES
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self.sizes = SIZES
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self.answer_candidates = ANSWER_CANDIDATES_CLEVR
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self.attribute_all = ATTRIBUTES_ALL_CLEVR
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self.scenes = load_clevr_scenes(scenesPath)
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def reset(self, sceneIdx):
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"""Resets the scene
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Args:
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sceneIdx: The index of the new scene
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"""
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self.scene = self.scenes[sceneIdx]
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for _obj in self.scene:
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_obj["identifier"] = None
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# store previous objects in a list to better answer
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# xxx-imm, xxx-imm2, xxx-group and xxx-early questions.
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self.objs = []
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self.groups = []
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self.visited = []
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self.currentObj = None
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self.currentGrp = []
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self.uniqueObjFlag = False
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def registerFunctions(self):
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"""Registers the available functions of the executor.
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"""
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# Captions - extreme location
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self.functions["extreme-right"] = self.extremeRight
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self.functions["extreme-left"] = self.extremeLeft
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self.functions["extreme-behind"] = self.extremeBehind
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self.functions["extreme-front"] = self.extremeFront
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self.functions["extreme-center"] = self.extremeCenter
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# Captions - multiple objects
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self.functions["count-att"] = self.countAttributeCaption
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# Captions - object relations
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self.functions["obj-relation"] = self.objRelation
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# Captions - unique object
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self.functions["unique-obj"] = self.uniqueObject
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# Questions - Count
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self.functions["count-all"] = self.countAll
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self.functions["count-other"] = self.countOther
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self.functions["count-all-group"] = self.countAllGroup
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self.functions["count-attribute"] = self.countAttribute
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self.functions["count-attribute-group"] = self.countAttributeGroup
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self.functions["count-obj-rel-imm"] = self.countObjRelImm
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self.functions["count-obj-rel-imm2"] = self.countObjRelImm2
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self.functions["count-obj-rel-early"] = self.countObjRelEarly
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self.functions["count-obj-exclude-imm"] = self.countObjExcludeImm
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self.functions["count-obj-exclude-early"] = self.countObjExcludeEarly
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# Questions - Exist
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self.functions["exist-other"] = self.existOther
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self.functions["exist-attribute"] = self.existAttribute
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self.functions["exist-attribute-group"] = self.existAttributeGroup
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self.functions["exist-obj-rel-imm"] = self.existObjRelImm
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self.functions["exist-obj-rel-imm2"] = self.existObjRelImm
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self.functions["exist-obj-rel-early"] = self.existObjRelEarly
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self.functions["exist-obj-exclude-imm"] = self.existObjExcludeImm
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self.functions["exist-obj-exclude-early"] = self.existObjExcludeEarly
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# Questions - Seek
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self.functions["seek-attr-imm"] = self.seekAttrImm
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self.functions["seek-attr-imm2"] = self.seekAttrImm
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self.functions["seek-attr-early"] = self.seekAttributeEarly
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self.functions["seek-attr-rel-imm"] = self.seekAttributeRelImm
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self.functions["seek-attr-rel-early"] = self.seekAttributeRelEarly
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def getAttributeType(self, attribute):
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assert attribute in self.attribute_all, "The attribute {} is unkown".format(
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attribute)
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if attribute in self.colors:
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return "color"
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elif attribute in self.materials:
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return "material"
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elif attribute in self.shapes:
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return "shape"
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elif attribute in self.sizes:
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return "size"
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def execute(self, functionLabel, functionArgs):
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assert functionLabel in self.functions, "{} is not a valid function".format(
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functionLabel)
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function = self.functions[functionLabel]
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answer = function(*functionArgs)
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return answer
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def updateCurrentObj(self, obj):
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self.currentObj = obj
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objsCopy = deepcopy(self.objs)
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for i, _obj in enumerate(objsCopy):
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if _obj["id"] == obj["id"]:
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del self.objs[i]
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# Current obj is always kept at the end of the visited objs
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self.objs.append(obj)
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def updateVisited(self, obj):
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if len(self.visited) == 0:
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self.visited.append(obj)
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else:
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newObjFlag = True
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for _obj in self.visited:
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if _obj["id"] == obj["id"]:
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newObjFlag = False
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break
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if newObjFlag:
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self.visited.append(obj)
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def getOther(self):
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others = []
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if len(self.visited) < len(self.scene):
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for _obj in self.scene:
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notExisting = True
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for __obj in self.visited:
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if __obj["id"] == _obj["id"]:
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notExisting = False
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break
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if notExisting:
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others.append(_obj)
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return others
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def updateIdentifier(self, obj, attribute):
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if obj["identifier"] is None:
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obj["identifier"] = attribute
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else:
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identifiers = obj["identifier"].split("-")
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if attribute not in identifiers:
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identifiers.append(attribute)
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obj["identifier"] = "-".join(identifiers)
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# Captions
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def extremeRight(self, *attributes):
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attributes = list(attributes)
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attributeTypes = list(
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map(lambda att: self.getAttributeType(att), attributes))
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leftToRight = deepcopy(self.scene)
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leftToRight.sort(key=lambda o: o["position"][0])
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extremeRightObj = leftToRight[-1]
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for attributeType, attribute in zip(attributeTypes, attributes):
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assert extremeRightObj[attributeType] == attribute
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self.updateIdentifier(extremeRightObj, attribute)
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self.updateCurrentObj(extremeRightObj)
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self.updateVisited(extremeRightObj)
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del leftToRight
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def extremeLeft(self, *attributes):
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attributes = list(attributes)
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attributeTypes = list(
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map(lambda att: self.getAttributeType(att), attributes))
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leftToRight = deepcopy(self.scene)
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leftToRight.sort(key=lambda o: o["position"][0])
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extremeLeftObj = leftToRight[0]
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for attributeType, attribute in zip(attributeTypes, attributes):
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assert extremeLeftObj[attributeType] == attribute
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self.updateIdentifier(extremeLeftObj, attribute)
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self.updateCurrentObj(extremeLeftObj)
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self.updateVisited(extremeLeftObj)
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del leftToRight
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def extremeFront(self, *attributes):
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attributes = list(attributes)
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attributeTypes = list(
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map(lambda att: self.getAttributeType(att), attributes))
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backToFront = deepcopy(self.scene)
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backToFront.sort(key=lambda o: o["position"][1])
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extremeFrontObj = backToFront[-1]
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for attributeType, attribute in zip(attributeTypes, attributes):
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assert extremeFrontObj[attributeType] == attribute
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self.updateIdentifier(extremeFrontObj, attribute)
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self.updateCurrentObj(extremeFrontObj)
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self.updateVisited(extremeFrontObj)
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del backToFront
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def extremeBehind(self, *attributes):
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attributes = list(attributes)
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attributeTypes = list(
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map(lambda att: self.getAttributeType(att), attributes))
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backToFront = deepcopy(self.scene)
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backToFront.sort(key=lambda o: o["position"][1])
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extremeBehindObj = backToFront[0]
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for attributeType, attribute in zip(attributeTypes, attributes):
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assert extremeBehindObj[attributeType] == attribute
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self.updateIdentifier(extremeBehindObj, attribute)
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self.updateCurrentObj(extremeBehindObj)
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self.updateVisited(extremeBehindObj)
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del backToFront
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def extremeCenter(self, *attributes):
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attributes = list(attributes)
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attributeTypes = list(
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map(lambda att: self.getAttributeType(att), attributes))
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numObjs = len(self.scene)
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frontToBack = deepcopy(self.scene)
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frontToBack.sort(key=lambda o: o["position"][1], reverse=True)
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rightToLeft = deepcopy(self.scene)
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rightToLeft.sort(key=lambda o: o["position"][0], reverse=True)
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prelimenaryCandidates = []
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for i, objFrontToBack in enumerate(frontToBack):
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numObjsInFront = i
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numObjsBehind = len(rightToLeft) - i - 1
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if numObjsInFront <= numObjs / 2 and numObjsBehind <= numObjs / 2:
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prelimenaryCandidates.append(objFrontToBack)
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foundCenter = False
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for _obj in prelimenaryCandidates:
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for i, objRightToLeft in enumerate(rightToLeft):
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if _obj["id"] == objRightToLeft["id"]:
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numObjsToTheRight = i
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numObjsToTheLeft = len(frontToBack) - i - 1
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if numObjsToTheRight <= numObjs / 2 and numObjsToTheLeft <= numObjs / 2:
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foundCenter = True
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for attributeType, attribute in zip(attributeTypes, attributes):
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if _obj[attributeType] != attribute:
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foundCenter = False
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break
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break
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if foundCenter:
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break
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# assert foundCenter, "[ERROR] Failed to find center object ..."
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for attributeType, attribute in zip(attributeTypes, attributes):
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# assert _obj[attributeType] == attribute
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self.updateIdentifier(_obj, attribute)
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self.updateCurrentObj(_obj)
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self.updateVisited(_obj)
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del rightToLeft, frontToBack
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def countAttributeCaption(self, attribute):
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attributeType = self.getAttributeType(attribute)
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objs = []
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for _obj in self.scene:
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if _obj[attributeType] == attribute:
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objs.append(deepcopy(_obj))
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for _obj in objs:
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self.updateIdentifier(_obj, attribute)
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# self.updateCurrentObj(_obj)
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# update the current group
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self.currentGrp = objs
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# update the visited objects list
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for _obj in objs:
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self.updateVisited(_obj)
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def getAnchorAttribute(self, attribute_1, attribute_2, scene):
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# The anchor object is unique. If we filter the object list
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# based on the attribute anchor, we must find only one object.
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filterAttribute_1 = self.filterAttribute(scene, attribute_1)
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if len(filterAttribute_1) == 1:
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return attribute_1
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else:
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return attribute_2
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def objRelation(self, attribute, attributeAnchor, relation):
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assert relation in ["left", "right", "front", "behind"]
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# find the anchor object
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if attributeAnchor != self.getAnchorAttribute(attribute, attributeAnchor, self.scene):
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temp = deepcopy(attribute)
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attribute = deepcopy(attributeAnchor)
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attributeAnchor = temp
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if relation == "left":
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relation = "right"
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elif relation == "right":
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relation = "left"
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elif relation == "behind":
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relation = "front"
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elif relation == "front":
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relation = "behind"
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# Order the objects in the scene w.r.t. the relation
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sceneCopy = deepcopy(self.scene)
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if relation in ["left", "right"]:
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sceneCopy.sort(key=lambda o: o["position"][0])
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else:
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sceneCopy.sort(key=lambda o: o["position"][1])
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# get the anchor object
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attributeTypeAnchor = self.getAttributeType(attributeAnchor)
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for i, _obj in enumerate(sceneCopy):
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if _obj[attributeTypeAnchor] == attributeAnchor:
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break
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# save the anchor object before the main object
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anchorObj = _obj
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self.updateIdentifier(anchorObj, attributeAnchor)
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self.updateCurrentObj(anchorObj)
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self.updateVisited(anchorObj)
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if relation in ["left", "behind"]:
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sceneCopy = list(reversed(sceneCopy[:i]))
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else:
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sceneCopy = sceneCopy[i+1:]
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attributeType = self.getAttributeType(attribute)
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# get the main object
|
||
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for _obj in sceneCopy:
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||
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# and not equalDicts(_obj, anchorObj):
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||
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if _obj[attributeType] == attribute:
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break
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self.updateIdentifier(_obj, attribute)
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self.updateCurrentObj(_obj)
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||
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self.updateVisited(_obj)
|
||
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del sceneCopy
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||
|
|
||
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def uniqueObject(self, *attributes):
|
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attributes = list(attributes)
|
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attributeTypes = list(
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map(lambda att: self.getAttributeType(att), attributes))
|
||
|
|
||
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for _obj in self.scene:
|
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found = True
|
||
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for attributeType, attribute in zip(attributeTypes, attributes):
|
||
|
if _obj[attributeType] != attribute:
|
||
|
found = False
|
||
|
break
|
||
|
|
||
|
if found:
|
||
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break
|
||
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for att in attributes:
|
||
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self.updateIdentifier(_obj, att)
|
||
|
|
||
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self.updateCurrentObj(_obj)
|
||
|
self.updateVisited(_obj)
|
||
|
|
||
|
# Questions
|
||
|
def filterOutObj(self, scene, obj):
|
||
|
sceneCopy = deepcopy(scene)
|
||
|
for i, _obj in enumerate(scene):
|
||
|
if obj["id"] == _obj["id"]:
|
||
|
break
|
||
|
del sceneCopy[i]
|
||
|
return sceneCopy
|
||
|
|
||
|
def filterAttribute(self, scene, attribute):
|
||
|
attributeType = self.getAttributeType(attribute)
|
||
|
filtered = []
|
||
|
if len(scene) == 0:
|
||
|
return filtered
|
||
|
|
||
|
for _obj in scene:
|
||
|
if _obj[attributeType] == attribute:
|
||
|
filtered.append(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def excludeAttribute(self, scene, obj, attributeType):
|
||
|
filtered = []
|
||
|
if len(scene) == 0:
|
||
|
return filtered
|
||
|
for _obj in scene:
|
||
|
if _obj["id"] != obj["id"] and obj[attributeType] == _obj[attributeType]:
|
||
|
filtered.append(_obj)
|
||
|
|
||
|
# Update the visited objects list
|
||
|
if len(filtered) > 0:
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def filterLeft(self, scene, obj):
|
||
|
filtered = []
|
||
|
if len(scene) == 0:
|
||
|
return filtered
|
||
|
|
||
|
for _obj in self.scene:
|
||
|
# if the x-coordinate of _obj is smaller than the x-coordinate of slef.currentObj,
|
||
|
# then _obj is located to the left of self.currentObj
|
||
|
if _obj["position"][0] < obj["position"][0] and _obj["id"] != obj["id"]:
|
||
|
filtered.append(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def filterRight(self, scene, obj):
|
||
|
filtered = []
|
||
|
for _obj in self.scene:
|
||
|
# if the x-coordinate of _obj is bigger than the x-coordinate of slef.currentObj,
|
||
|
# then _obj is located to the right of self.currentObj
|
||
|
if _obj["position"][0] > obj["position"][0] and _obj["id"] != obj["id"]:
|
||
|
filtered.append(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def filterFront(self, scene, obj):
|
||
|
filtered = []
|
||
|
if len(scene) == 0:
|
||
|
return filtered
|
||
|
|
||
|
for _obj in self.scene:
|
||
|
# if the y-coordinate of _obj is smaller than the y-coordinate of slef.currentObj,
|
||
|
# then _obj is located in front of self.currentObj
|
||
|
if _obj["position"][1] > obj["position"][1] and _obj["id"] != obj["id"]:
|
||
|
filtered.append(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def filterBehind(self, scene, obj):
|
||
|
# assert type(scene) == list, "Excpected type list got {} instead".format(type(scene))
|
||
|
filtered = []
|
||
|
if len(scene) == 0:
|
||
|
return filtered
|
||
|
|
||
|
for _obj in scene:
|
||
|
# if the y-coordinate of _obj is bigger than the y-coordinate of slef.currentObj,
|
||
|
# then _obj is located behind self.currentObj
|
||
|
if _obj["position"][1] < obj["position"][1] and _obj["id"] != obj["id"]:
|
||
|
filtered.append(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def filterPosition(self, scene, obj, pos):
|
||
|
# assert type(scene) == list, "Excpected type list got {} instead".format(type(scene))
|
||
|
assert pos in ["left", "right", "front", "behind"]
|
||
|
if pos == "left":
|
||
|
filtered = self.filterLeft(scene, obj)
|
||
|
elif pos == "right":
|
||
|
filtered = self.filterRight(scene, obj)
|
||
|
elif pos == "front":
|
||
|
filtered = self.filterFront(scene, obj)
|
||
|
elif pos == "behind":
|
||
|
filtered = self.filterBehind(scene, obj)
|
||
|
|
||
|
# Update the visited objects list
|
||
|
# for _obj in filtered:
|
||
|
# self.updateVisited(_obj)
|
||
|
return filtered
|
||
|
|
||
|
###########################################################################
|
||
|
# Counting questions #
|
||
|
###########################################################################
|
||
|
def countAll(self):
|
||
|
self.currentGrp = deepcopy(self.scene)
|
||
|
self.groups.append(deepcopy(self.scene))
|
||
|
return len(self.scene)
|
||
|
|
||
|
def countOther(self):
|
||
|
others = self.getOther()
|
||
|
if len(others) > 0:
|
||
|
self.currentGrp = others
|
||
|
self.groups.append(others)
|
||
|
if len(others) == 1:
|
||
|
obj = others[0]
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
break
|
||
|
self.updateCurrentObj(obj)
|
||
|
|
||
|
self.updateVisited(obj)
|
||
|
return len(others)
|
||
|
|
||
|
def countAllGroup(self):
|
||
|
return len(self.currentGrp)
|
||
|
|
||
|
def countAttribute(self, attribute, updateCurrentObj=True):
|
||
|
filtered = self.filterAttribute(self.scene, attribute)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
# Update the visited objects list
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
self.updateIdentifier(obj, attribute)
|
||
|
self.updateVisited(obj)
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
|
||
|
self.groups.append(filtered)
|
||
|
self.currentGrp = filtered
|
||
|
return len(filtered)
|
||
|
|
||
|
def countAttributeGroup(self, attribute, updateCurrentObj=True):
|
||
|
filtered = self.filterAttribute(self.currentGrp, attribute)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
# Update the visited objects list
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
self.updateIdentifier(obj, attribute)
|
||
|
self.updateVisited(obj)
|
||
|
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
|
||
|
self.groups.append(filtered)
|
||
|
self.currentGrp = filtered
|
||
|
return len(filtered)
|
||
|
|
||
|
def countObjRelImm(self, pos, updateCurrentObj=True):
|
||
|
filtered = self.filterPosition(self.scene, self.currentObj, pos)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
# Update the visited objects list
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
self.uniqueObjFlag = True
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
return len(filtered)
|
||
|
|
||
|
def countObjRelImm2(self, pos):
|
||
|
if self.uniqueObjFlag:
|
||
|
# del self.objs[-1]
|
||
|
self.updateCurrentObj(self.objs[-2])
|
||
|
self.uniqueObjFlag = False
|
||
|
return self.countObjRelImm(pos)
|
||
|
|
||
|
def countObjRelEarly(self, pos, earlyObjAttribute, updateCurrentObj=True):
|
||
|
for objEarly in reversed(self.objs):
|
||
|
if objEarly["identifier"] is not None:
|
||
|
identifiers = objEarly["identifier"].split("-")
|
||
|
if earlyObjAttribute in identifiers:
|
||
|
break
|
||
|
else:
|
||
|
continue
|
||
|
filtered = self.filterPosition(self.scene, objEarly, pos)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
# Update the visited objects list
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
else:
|
||
|
self.updateCurrentObj(objEarly)
|
||
|
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
return len(filtered)
|
||
|
|
||
|
def countObjExcludeImm(self, attributeType, updateCurrentObj=True):
|
||
|
filtered = self.excludeAttribute(
|
||
|
self.scene, self.currentObj, attributeType)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
return len(filtered)
|
||
|
|
||
|
def countObjExcludeEarly(self, attributeType, earlyObjAttribute, updateCurrentObj=True):
|
||
|
for objEarly in reversed(self.objs):
|
||
|
if objEarly["identifier"] is not None:
|
||
|
identifiers = objEarly["identifier"].split("-")
|
||
|
if earlyObjAttribute in identifiers:
|
||
|
break
|
||
|
else:
|
||
|
continue
|
||
|
|
||
|
filtered = self.excludeAttribute(self.scene, objEarly, attributeType)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
else:
|
||
|
self.updateCurrentObj(objEarly)
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
return len(filtered)
|
||
|
|
||
|
###########################################################################
|
||
|
# Existence questions #
|
||
|
###########################################################################
|
||
|
|
||
|
def existOther(self):
|
||
|
others = self.getOther()
|
||
|
numOther = len(others)
|
||
|
if numOther > 0:
|
||
|
self.currentGrp = others
|
||
|
self.groups.append(others)
|
||
|
for _obj in others:
|
||
|
self.updateVisited(_obj)
|
||
|
return "yes" if numOther > 0 else "no"
|
||
|
|
||
|
def existAttribute(self, attribute):
|
||
|
filtered = self.filterAttribute(self.scene, attribute)
|
||
|
numAttribute = len(filtered)
|
||
|
if numAttribute == 0:
|
||
|
return "no"
|
||
|
|
||
|
# Update the visited objects list
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
self.updateIdentifier(_obj, attribute)
|
||
|
new = False
|
||
|
break
|
||
|
if new:
|
||
|
self.updateIdentifier(obj, attribute)
|
||
|
self.objs.append(obj)
|
||
|
# self.updateCurrentObj(obj)
|
||
|
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
return "yes"
|
||
|
|
||
|
def existAttributeGroup(self, attribute):
|
||
|
numAttributeGrp = self.countAttributeGroup(
|
||
|
attribute, updateCurrentObj=False)
|
||
|
return "yes" if numAttributeGrp > 0 else "no"
|
||
|
|
||
|
def existObjRelImm(self, pos):
|
||
|
numObjs = self.countObjRelImm(pos, updateCurrentObj=False)
|
||
|
return "yes" if numObjs > 0 else "no"
|
||
|
|
||
|
def existObjRelEarly(self, pos, earlyObjAttribute):
|
||
|
numObjs = self.countObjRelEarly(
|
||
|
pos, earlyObjAttribute, updateCurrentObj=False)
|
||
|
return "yes" if numObjs > 0 else "no"
|
||
|
|
||
|
def existObjExcludeImm(self, attributeType):
|
||
|
numObjs = self.countObjExcludeImm(
|
||
|
attributeType, updateCurrentObj=False)
|
||
|
return "yes" if numObjs > 0 else "no"
|
||
|
|
||
|
def existObjExcludeEarly(self, attributeType, earlyObjAttribute):
|
||
|
for objEarly in reversed(self.objs):
|
||
|
if objEarly["identifier"] is not None:
|
||
|
identifiers = objEarly["identifier"].split("-")
|
||
|
if earlyObjAttribute in identifiers:
|
||
|
break
|
||
|
else:
|
||
|
continue
|
||
|
|
||
|
filtered = self.excludeAttribute(self.scene, objEarly, attributeType)
|
||
|
numObjs = len(filtered)
|
||
|
if numObjs == 0:
|
||
|
return "no"
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
return "yes"
|
||
|
|
||
|
###########################################################################
|
||
|
# Seek questions #
|
||
|
###########################################################################
|
||
|
|
||
|
def seekAttrImm(self, attributeType):
|
||
|
assert attributeType in self.currentObj, "Attributre <{}> is not valid"
|
||
|
self.updateIdentifier(self.currentObj, self.currentObj[attributeType])
|
||
|
return self.currentObj[attributeType]
|
||
|
|
||
|
def seekAttributeEarly(self, attributeType, earlyObjAttribute):
|
||
|
for objEarly in reversed(self.objs):
|
||
|
if objEarly["identifier"] is not None:
|
||
|
identifiers = objEarly["identifier"].split("-")
|
||
|
if earlyObjAttribute in identifiers:
|
||
|
break
|
||
|
else:
|
||
|
continue
|
||
|
self.updateIdentifier(objEarly, objEarly[attributeType])
|
||
|
self.updateCurrentObj(objEarly)
|
||
|
self.updateVisited(objEarly)
|
||
|
return objEarly[attributeType]
|
||
|
|
||
|
def seekAttributeRelImm(self, attributeType, pos):
|
||
|
filtered = self.filterPosition(self.scene, self.currentObj, pos)
|
||
|
if len(filtered) == 0:
|
||
|
return "none"
|
||
|
else:
|
||
|
# Get the closest object to slef.obj
|
||
|
if pos == "left":
|
||
|
filtered.sort(key=lambda x: x["position"][0])
|
||
|
obj = filtered[-1]
|
||
|
elif pos == "right":
|
||
|
filtered.sort(key=lambda x: x["position"][0])
|
||
|
obj = filtered[0]
|
||
|
elif pos == "front":
|
||
|
filtered.sort(key=lambda x: x["position"][1])
|
||
|
obj = filtered[0]
|
||
|
elif pos == "behind":
|
||
|
filtered.sort(key=lambda x: x["position"][1])
|
||
|
obj = filtered[-1]
|
||
|
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj["identifier"] = _obj["identifier"]
|
||
|
break
|
||
|
self.updateIdentifier(obj, obj[attributeType])
|
||
|
self.updateCurrentObj(obj)
|
||
|
self.updateVisited(obj)
|
||
|
return obj[attributeType]
|
||
|
|
||
|
def seekAttributeRelEarly(self, attributeType, pos, earlyObjAttribute):
|
||
|
for objEarly in reversed(self.objs):
|
||
|
if objEarly["identifier"] is not None:
|
||
|
identifiers = objEarly["identifier"].split("-")
|
||
|
if earlyObjAttribute in identifiers:
|
||
|
break
|
||
|
else:
|
||
|
continue
|
||
|
|
||
|
filtered = self.filterPosition(self.scene, objEarly, pos)
|
||
|
if len(filtered) == 0:
|
||
|
return "none"
|
||
|
else:
|
||
|
# Get the closest object to slef.obj
|
||
|
if pos == "left":
|
||
|
filtered.sort(key=lambda x: x["position"][0])
|
||
|
obj = filtered[-1]
|
||
|
elif pos == "right":
|
||
|
filtered.sort(key=lambda x: x["position"][0])
|
||
|
obj = filtered[0]
|
||
|
elif pos == "front":
|
||
|
filtered.sort(key=lambda x: x["position"][1])
|
||
|
obj = filtered[0]
|
||
|
elif pos == "behind":
|
||
|
filtered.sort(key=lambda x: x["position"][1])
|
||
|
obj = filtered[-1]
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj["identifier"] = _obj["identifier"]
|
||
|
break
|
||
|
self.updateIdentifier(obj, obj[attributeType])
|
||
|
self.updateCurrentObj(obj)
|
||
|
self.updateVisited(obj)
|
||
|
return obj[attributeType]
|
||
|
|
||
|
|
||
|
class SymbolicExecutorMinecraft(object):
|
||
|
"""Symbolic executor for minecraft-dialog
|
||
|
"""
|
||
|
def __init__(self, scenesPath):
|
||
|
super(SymbolicExecutorMinecraft, self).__init__()
|
||
|
self.functions = {}
|
||
|
self.registerFunctions()
|
||
|
self.uniqueObjFlag = False
|
||
|
self.classes = CLASSES
|
||
|
self.natures = NATURES
|
||
|
self.directions = DIRECTIONS
|
||
|
self.answer_candidates = ANSWER_CANDIDATES_MINECRAFT
|
||
|
self.attribute_all = ATTRIBUTES_ALL_MINECRAFT
|
||
|
self.scenes = load_minecraft_scenes(scenesPath)
|
||
|
|
||
|
def reset(self, sceneIdx):
|
||
|
self.scene = self.scenes[sceneIdx]
|
||
|
for _obj in self.scene:
|
||
|
_obj["identifier"] = None
|
||
|
# store previous objects in a list to better answer
|
||
|
# xxx-imm, xxx-imm2, xxx-group and xxx-early questions.
|
||
|
self.objs = []
|
||
|
self.groups = []
|
||
|
self.visited = []
|
||
|
self.currentObj = None
|
||
|
self.currentGrp = []
|
||
|
self.uniqueObjFlag = False
|
||
|
|
||
|
def registerFunctions(self):
|
||
|
# Captions - extreme location
|
||
|
self.functions["extreme-right"] = self.extremeRight
|
||
|
self.functions["extreme-left"] = self.extremeLeft
|
||
|
self.functions["extreme-behind"] = self.extremeBehind
|
||
|
self.functions["extreme-front"] = self.extremeFront
|
||
|
self.functions["extreme-center"] = self.extremeCenter
|
||
|
|
||
|
# Captions - multiple objects
|
||
|
self.functions["count-att"] = self.countAttributeCaption
|
||
|
|
||
|
# Captions - object relations
|
||
|
self.functions["obj-relation"] = self.objRelation
|
||
|
|
||
|
# Captions - unique object
|
||
|
self.functions["unique-obj"] = self.uniqueObject
|
||
|
|
||
|
# Questions - Count
|
||
|
self.functions["count-all"] = self.countAll
|
||
|
self.functions["count-other"] = self.countOther
|
||
|
self.functions["count-all-group"] = self.countAllGroup
|
||
|
self.functions["count-attribute"] = self.countAttribute
|
||
|
self.functions["count-attribute-group"] = self.countAttributeGroup
|
||
|
self.functions["count-obj-rel-imm"] = self.countObjRelImm
|
||
|
self.functions["count-obj-rel-imm2"] = self.countObjRelImm2
|
||
|
self.functions["count-obj-rel-early"] = self.countObjRelEarly
|
||
|
self.functions["count-obj-exclude-imm"] = self.countObjExcludeImm
|
||
|
self.functions["count-obj-exclude-early"] = self.countObjExcludeEarly
|
||
|
|
||
|
# Questions - Exist
|
||
|
self.functions["exist-other"] = self.existOther
|
||
|
self.functions["exist-attribute"] = self.existAttribute
|
||
|
self.functions["exist-attribute-group"] = self.existAttributeGroup
|
||
|
self.functions["exist-obj-rel-imm"] = self.existObjRelImm
|
||
|
self.functions["exist-obj-rel-imm2"] = self.existObjRelImm
|
||
|
self.functions["exist-obj-rel-early"] = self.existObjRelEarly
|
||
|
self.functions["exist-obj-exclude-imm"] = self.existObjExcludeImm
|
||
|
self.functions["exist-obj-exclude-early"] = self.existObjExcludeEarly
|
||
|
|
||
|
# Questions - Seek
|
||
|
self.functions["seek-attr-imm"] = self.seekAttrImm
|
||
|
self.functions["seek-attr-imm2"] = self.seekAttrImm
|
||
|
self.functions["seek-attr-early"] = self.seekAttributeEarly
|
||
|
self.functions["seek-attr-rel-imm"] = self.seekAttributeRelImm
|
||
|
self.functions["seek-attr-rel-early"] = self.seekAttributeRelEarly
|
||
|
|
||
|
def getAttributeType(self, attribute):
|
||
|
assert attribute in self.attribute_all, "The attribute {} is unkown".format(
|
||
|
attribute)
|
||
|
if attribute in self.classes:
|
||
|
return "class"
|
||
|
elif attribute in self.directions:
|
||
|
return "direction"
|
||
|
elif attribute in self.natures:
|
||
|
return "nature"
|
||
|
|
||
|
def execute(self, functionLabel, functionArgs):
|
||
|
assert functionLabel in self.functions, "{} is not a valid function".format(
|
||
|
functionLabel)
|
||
|
function = self.functions[functionLabel]
|
||
|
answer = function(*functionArgs)
|
||
|
return answer
|
||
|
|
||
|
def updateCurrentObj(self, obj):
|
||
|
self.currentObj = obj
|
||
|
objsCopy = deepcopy(self.objs)
|
||
|
for i, _obj in enumerate(objsCopy):
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
del self.objs[i]
|
||
|
# Current obj is always kept at the end of the visited objs
|
||
|
self.objs.append(obj)
|
||
|
|
||
|
def updateVisited(self, obj):
|
||
|
if len(self.visited) == 0:
|
||
|
self.visited.append(obj)
|
||
|
else:
|
||
|
newObjFlag = True
|
||
|
for _obj in self.visited:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
newObjFlag = False
|
||
|
break
|
||
|
if newObjFlag:
|
||
|
self.visited.append(obj)
|
||
|
|
||
|
def getOther(self):
|
||
|
others = []
|
||
|
if len(self.visited) < len(self.scene):
|
||
|
for _obj in self.scene:
|
||
|
notExisting = True
|
||
|
for __obj in self.visited:
|
||
|
if __obj["id"] == _obj["id"]:
|
||
|
notExisting = False
|
||
|
break
|
||
|
if notExisting:
|
||
|
others.append(_obj)
|
||
|
return others
|
||
|
|
||
|
def updateIdentifier(self, obj, attribute):
|
||
|
if obj["identifier"] is None:
|
||
|
obj["identifier"] = attribute
|
||
|
else:
|
||
|
identifiers = obj["identifier"].split("-")
|
||
|
if attribute not in identifiers:
|
||
|
identifiers.append(attribute)
|
||
|
obj["identifier"] = "-".join(identifiers)
|
||
|
|
||
|
# Captions
|
||
|
def extremeRight(self, *attributes):
|
||
|
attributes = list(attributes)
|
||
|
attributeTypes = list(
|
||
|
map(lambda att: self.getAttributeType(att), attributes))
|
||
|
|
||
|
rightToLeft = deepcopy(self.scene)
|
||
|
rightToLeft.sort(key=lambda o: o["position"][0], reverse=True)
|
||
|
|
||
|
# Some objects in the minecraft dataset share the same coordinate
|
||
|
# values leading to nonuniqueness in init. the scene. To reduce the
|
||
|
# error risk, we choose the extreme obj with the correct attribute
|
||
|
for _obj in rightToLeft:
|
||
|
found = True
|
||
|
for attributeType, attribute in zip(attributeTypes, attributes):
|
||
|
if _obj[attributeType] != attribute:
|
||
|
found = False
|
||
|
break
|
||
|
if found:
|
||
|
break
|
||
|
extremeRightObj = _obj
|
||
|
assert extremeRightObj["position"][0] == rightToLeft[0]["position"][0]
|
||
|
for att in attributes:
|
||
|
self.updateIdentifier(extremeRightObj, att)
|
||
|
|
||
|
self.updateCurrentObj(extremeRightObj)
|
||
|
self.updateVisited(extremeRightObj)
|
||
|
del rightToLeft
|
||
|
|
||
|
def extremeLeft(self, *attributes):
|
||
|
attributes = list(attributes)
|
||
|
attributeTypes = list(
|
||
|
map(lambda att: self.getAttributeType(att), attributes))
|
||
|
|
||
|
leftToRight = deepcopy(self.scene)
|
||
|
leftToRight.sort(key=lambda o: o["position"][0])
|
||
|
|
||
|
# Some objects in the minecraft dataset share the same coordinate
|
||
|
# values leading to nonuniqueness in init. the scene. To reduce the
|
||
|
# error risk, we choose the extreme obj with the correct attribute
|
||
|
for _obj in leftToRight:
|
||
|
found = True
|
||
|
for attributeType, attribute in zip(attributeTypes, attributes):
|
||
|
if _obj[attributeType] != attribute:
|
||
|
found = False
|
||
|
break
|
||
|
if found:
|
||
|
break
|
||
|
extremeLeftObj = _obj
|
||
|
assert extremeLeftObj["position"][0] == leftToRight[0]["position"][0]
|
||
|
for att in attributes:
|
||
|
self.updateIdentifier(extremeLeftObj, att)
|
||
|
|
||
|
self.updateCurrentObj(extremeLeftObj)
|
||
|
self.updateVisited(extremeLeftObj)
|
||
|
del leftToRight
|
||
|
|
||
|
def extremeFront(self, *attributes):
|
||
|
attributes = list(attributes)
|
||
|
attributeTypes = list(
|
||
|
map(lambda att: self.getAttributeType(att), attributes))
|
||
|
|
||
|
frontToBack = deepcopy(self.scene)
|
||
|
frontToBack.sort(key=lambda o: o["position"][1])
|
||
|
|
||
|
# Some objects in the minecraft dataset share the same coordinate
|
||
|
# values leading to nonuniqueness in init. the scene. To reduce the
|
||
|
# error risk, we choose the extreme obj with the correct attribute
|
||
|
for _obj in frontToBack:
|
||
|
found = True
|
||
|
for attributeType, attribute in zip(attributeTypes, attributes):
|
||
|
if _obj[attributeType] != attribute:
|
||
|
found = False
|
||
|
break
|
||
|
if found:
|
||
|
break
|
||
|
extremeFrontObj = _obj
|
||
|
assert extremeFrontObj["position"][1] == frontToBack[0]["position"][1]
|
||
|
for att in attributes:
|
||
|
self.updateIdentifier(extremeFrontObj, att)
|
||
|
|
||
|
self.updateCurrentObj(extremeFrontObj)
|
||
|
self.updateVisited(extremeFrontObj)
|
||
|
del frontToBack
|
||
|
|
||
|
def extremeBehind(self, *attributes):
|
||
|
attributes = list(attributes)
|
||
|
attributeTypes = list(
|
||
|
map(lambda att: self.getAttributeType(att), attributes))
|
||
|
|
||
|
backToFront = deepcopy(self.scene)
|
||
|
backToFront.sort(key=lambda o: o["position"][1], reverse=True)
|
||
|
|
||
|
# Some objects in the minecraft dataset share the same coordinate
|
||
|
# values leading to nonuniqueness in init. the scene. To reduce the
|
||
|
# error risk, we choose the extreme obj with the correct attribute
|
||
|
for _obj in backToFront:
|
||
|
found = True
|
||
|
for attributeType, attribute in zip(attributeTypes, attributes):
|
||
|
if _obj[attributeType] != attribute:
|
||
|
found = False
|
||
|
break
|
||
|
if found:
|
||
|
break
|
||
|
extremeRearObj = _obj
|
||
|
assert extremeRearObj["position"][1] == backToFront[0]["position"][1]
|
||
|
for att in attributes:
|
||
|
self.updateIdentifier(extremeRearObj, att)
|
||
|
|
||
|
self.updateCurrentObj(extremeRearObj)
|
||
|
self.updateVisited(extremeRearObj)
|
||
|
del backToFront
|
||
|
|
||
|
def extremeCenter(self, *attributes):
|
||
|
attributes = list(attributes)
|
||
|
attributeTypes = list(
|
||
|
map(lambda att: self.getAttributeType(att), attributes))
|
||
|
numObjs = len(self.scene)
|
||
|
|
||
|
frontToBack = deepcopy(self.scene)
|
||
|
frontToBack.sort(key=lambda o: o["position"][1])
|
||
|
|
||
|
rightToLeft = deepcopy(self.scene)
|
||
|
rightToLeft.sort(key=lambda o: o["position"][0], reverse=True)
|
||
|
|
||
|
prelimenaryCandidates = []
|
||
|
|
||
|
for i, objFrontToBack in enumerate(frontToBack):
|
||
|
numObjsInFront = i
|
||
|
numObjsBehind = len(rightToLeft) - i - 1
|
||
|
if numObjsInFront <= numObjs / 2 and numObjsBehind <= numObjs / 2:
|
||
|
prelimenaryCandidates.append(objFrontToBack)
|
||
|
foundCenter = False
|
||
|
for _obj in prelimenaryCandidates:
|
||
|
for i, objRightToLeft in enumerate(rightToLeft):
|
||
|
if _obj["id"] == objRightToLeft["id"]:
|
||
|
numObjsToTheRight = i
|
||
|
numObjsToTheLeft = len(frontToBack) - i - 1
|
||
|
if numObjsToTheRight <= numObjs / 2 and numObjsToTheLeft <= numObjs / 2:
|
||
|
foundCenter = True
|
||
|
for attributeType, attribute in zip(attributeTypes, attributes):
|
||
|
if _obj[attributeType] != attribute:
|
||
|
foundCenter = False
|
||
|
break
|
||
|
break
|
||
|
if foundCenter:
|
||
|
break
|
||
|
for attributeType, attribute in zip(attributeTypes, attributes):
|
||
|
self.updateIdentifier(_obj, attribute)
|
||
|
self.updateCurrentObj(_obj)
|
||
|
self.updateVisited(_obj)
|
||
|
del rightToLeft, frontToBack
|
||
|
|
||
|
def countAttributeCaption(self, attribute):
|
||
|
attributeType = self.getAttributeType(attribute)
|
||
|
objs = []
|
||
|
for _obj in self.scene:
|
||
|
if _obj[attributeType] == attribute:
|
||
|
objs.append(deepcopy(_obj))
|
||
|
for _obj in objs:
|
||
|
self.updateIdentifier(_obj, attribute)
|
||
|
# update the current group
|
||
|
self.currentGrp = objs
|
||
|
|
||
|
# update the visited objects list
|
||
|
for _obj in objs:
|
||
|
self.updateVisited(_obj)
|
||
|
|
||
|
def getAnchorAttribute(self, attribute_1, attribute_2, scene):
|
||
|
# The anchor object is unique. If we filter the object list
|
||
|
# based on the attribute anchor, we must find only one object.
|
||
|
filterAttribute_1 = self.filterAttribute(scene, attribute_1)
|
||
|
if len(filterAttribute_1) == 1:
|
||
|
return attribute_1
|
||
|
else:
|
||
|
return attribute_2
|
||
|
|
||
|
def objRelation(self, attribute, attributeAnchor, relation):
|
||
|
assert relation in ["left", "right", "front", "behind"]
|
||
|
# find the anchor object
|
||
|
if attributeAnchor != self.getAnchorAttribute(attribute, attributeAnchor, self.scene):
|
||
|
temp = deepcopy(attribute)
|
||
|
attribute = deepcopy(attributeAnchor)
|
||
|
attributeAnchor = temp
|
||
|
if relation == "left":
|
||
|
relation = "right"
|
||
|
elif relation == "right":
|
||
|
relation = "left"
|
||
|
elif relation == "behind":
|
||
|
relation = "front"
|
||
|
elif relation == "front":
|
||
|
relation = "behind"
|
||
|
|
||
|
# Order the objects in the scene w.r.t. the relation
|
||
|
sceneCopy = deepcopy(self.scene)
|
||
|
|
||
|
if relation in ["left", "right"]:
|
||
|
sceneCopy.sort(key=lambda o: o["position"][0])
|
||
|
else:
|
||
|
sceneCopy.sort(key=lambda o: o["position"][1])
|
||
|
|
||
|
# get the anchor object
|
||
|
attributeTypeAnchor = self.getAttributeType(attributeAnchor)
|
||
|
for i, _obj in enumerate(sceneCopy):
|
||
|
if _obj[attributeTypeAnchor] == attributeAnchor:
|
||
|
break
|
||
|
# save the anchor object before the main object
|
||
|
anchorObj = _obj
|
||
|
self.updateIdentifier(anchorObj, attributeAnchor)
|
||
|
self.updateCurrentObj(anchorObj)
|
||
|
self.updateVisited(anchorObj)
|
||
|
|
||
|
if relation in ["left", "front"]:
|
||
|
sceneCopy = list(reversed(sceneCopy[:i]))
|
||
|
else:
|
||
|
sceneCopy = sceneCopy[i+1:]
|
||
|
|
||
|
attributeType = self.getAttributeType(attribute)
|
||
|
# get the main object
|
||
|
for _obj in sceneCopy:
|
||
|
# and not equalDicts(_obj, anchorObj):
|
||
|
if _obj[attributeType] == attribute:
|
||
|
break
|
||
|
self.updateIdentifier(_obj, attribute)
|
||
|
self.updateCurrentObj(_obj)
|
||
|
self.updateVisited(_obj)
|
||
|
del sceneCopy
|
||
|
|
||
|
def uniqueObject(self, *attributes):
|
||
|
attributes = list(attributes)
|
||
|
attributeTypes = list(
|
||
|
map(lambda att: self.getAttributeType(att), attributes))
|
||
|
|
||
|
for _obj in self.scene:
|
||
|
found = True
|
||
|
for attributeType, attribute in zip(attributeTypes, attributes):
|
||
|
if _obj[attributeType] != attribute:
|
||
|
found = False
|
||
|
break
|
||
|
|
||
|
if found:
|
||
|
break
|
||
|
for att in attributes:
|
||
|
self.updateIdentifier(_obj, att)
|
||
|
|
||
|
self.updateCurrentObj(_obj)
|
||
|
self.updateVisited(_obj)
|
||
|
|
||
|
# Questions
|
||
|
def filterOutObj(self, scene, obj):
|
||
|
sceneCopy = deepcopy(scene)
|
||
|
for i, _obj in enumerate(scene):
|
||
|
if obj["id"] == _obj["id"]:
|
||
|
break
|
||
|
del sceneCopy[i]
|
||
|
return sceneCopy
|
||
|
|
||
|
def filterAttribute(self, scene, attribute):
|
||
|
attributeType = self.getAttributeType(attribute)
|
||
|
filtered = []
|
||
|
if len(scene) == 0:
|
||
|
return filtered
|
||
|
|
||
|
for _obj in scene:
|
||
|
if _obj[attributeType] == attribute:
|
||
|
filtered.append(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def excludeAttribute(self, scene, obj, attributeType):
|
||
|
filtered = []
|
||
|
if len(scene) == 0:
|
||
|
return filtered
|
||
|
for _obj in scene:
|
||
|
if _obj["id"] != obj["id"] and obj[attributeType] == _obj[attributeType]:
|
||
|
filtered.append(_obj)
|
||
|
|
||
|
# Update the visited objects list
|
||
|
if len(filtered) > 0:
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def filterLeft(self, scene, obj):
|
||
|
filtered = []
|
||
|
if len(scene) == 0:
|
||
|
return filtered
|
||
|
|
||
|
for _obj in self.scene:
|
||
|
# if the x-coordinate of _obj is smaller than the x-coordinate of slef.currentObj,
|
||
|
# then _obj is located to the left of self.currentObj
|
||
|
if _obj["position"][0] < obj["position"][0] and _obj["id"] != obj["id"]:
|
||
|
filtered.append(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def filterRight(self, scene, obj):
|
||
|
filtered = []
|
||
|
for _obj in self.scene:
|
||
|
# if the x-coordinate of _obj is bigger than the x-coordinate of slef.currentObj,
|
||
|
# then _obj is located to the right of self.currentObj
|
||
|
if _obj["position"][0] > obj["position"][0] and _obj["id"] != obj["id"]:
|
||
|
filtered.append(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def filterFront(self, scene, obj):
|
||
|
filtered = []
|
||
|
if len(scene) == 0:
|
||
|
return filtered
|
||
|
|
||
|
for _obj in self.scene:
|
||
|
# if the y-coordinate of _obj is smaller than the y-coordinate of slef.currentObj,
|
||
|
# then _obj is located in front of self.currentObj
|
||
|
if _obj["position"][1] < obj["position"][1] and _obj["id"] != obj["id"]:
|
||
|
filtered.append(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def filterBehind(self, scene, obj):
|
||
|
# assert type(scene) == list, "Excpected type list got {} instead".format(type(scene))
|
||
|
filtered = []
|
||
|
if len(scene) == 0:
|
||
|
return filtered
|
||
|
|
||
|
for _obj in scene:
|
||
|
# if the y-coordinate of _obj is bigger than the y-coordinate of slef.currentObj,
|
||
|
# then _obj is located behind self.currentObj
|
||
|
if _obj["position"][1] > obj["position"][1] and _obj["id"] != obj["id"]:
|
||
|
filtered.append(_obj)
|
||
|
return filtered
|
||
|
|
||
|
def filterPosition(self, scene, obj, pos):
|
||
|
# assert type(scene) == list, "Excpected type list got {} instead".format(type(scene))
|
||
|
assert pos in ["left", "right", "front", "behind"]
|
||
|
if pos == "left":
|
||
|
filtered = self.filterLeft(scene, obj)
|
||
|
elif pos == "right":
|
||
|
filtered = self.filterRight(scene, obj)
|
||
|
elif pos == "front":
|
||
|
filtered = self.filterFront(scene, obj)
|
||
|
elif pos == "behind":
|
||
|
filtered = self.filterBehind(scene, obj)
|
||
|
|
||
|
return filtered
|
||
|
|
||
|
###########################################################################
|
||
|
# Counting questions #
|
||
|
###########################################################################
|
||
|
def countAll(self):
|
||
|
self.currentGrp = deepcopy(self.scene)
|
||
|
self.groups.append(deepcopy(self.scene))
|
||
|
return len(self.scene)
|
||
|
|
||
|
def countOther(self):
|
||
|
others = self.getOther()
|
||
|
if len(others) > 0:
|
||
|
self.currentGrp = others
|
||
|
self.groups.append(others)
|
||
|
if len(others) == 1:
|
||
|
obj = others[0]
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
break
|
||
|
self.updateCurrentObj(obj)
|
||
|
|
||
|
self.updateVisited(obj)
|
||
|
return len(others)
|
||
|
|
||
|
def countAllGroup(self):
|
||
|
return len(self.currentGrp)
|
||
|
|
||
|
def countAttribute(self, attribute, updateCurrentObj=True):
|
||
|
filtered = self.filterAttribute(self.scene, attribute)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
# Update the visited objects list
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
self.updateIdentifier(obj, attribute)
|
||
|
self.updateVisited(obj)
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
|
||
|
self.groups.append(filtered)
|
||
|
self.currentGrp = filtered
|
||
|
return len(filtered)
|
||
|
|
||
|
def countAttributeGroup(self, attribute, updateCurrentObj=True):
|
||
|
filtered = self.filterAttribute(self.currentGrp, attribute)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
# Update the visited objects list
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
self.updateIdentifier(obj, attribute)
|
||
|
self.updateVisited(obj)
|
||
|
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
|
||
|
self.groups.append(filtered)
|
||
|
self.currentGrp = filtered
|
||
|
return len(filtered)
|
||
|
|
||
|
def countObjRelImm(self, pos, updateCurrentObj=True):
|
||
|
filtered = self.filterPosition(self.scene, self.currentObj, pos)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
# Update the visited objects list
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
self.uniqueObjFlag = True
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
return len(filtered)
|
||
|
|
||
|
def countObjRelImm2(self, pos):
|
||
|
if self.uniqueObjFlag:
|
||
|
# del self.objs[-1]
|
||
|
self.updateCurrentObj(self.objs[-2])
|
||
|
self.uniqueObjFlag = False
|
||
|
return self.countObjRelImm(pos)
|
||
|
|
||
|
def countObjRelEarly(self, pos, earlyObjAttribute, updateCurrentObj=True):
|
||
|
for objEarly in reversed(self.objs):
|
||
|
if objEarly["identifier"] is not None:
|
||
|
identifiers = objEarly["identifier"].split("-")
|
||
|
if earlyObjAttribute in identifiers:
|
||
|
break
|
||
|
else:
|
||
|
continue
|
||
|
filtered = self.filterPosition(self.scene, objEarly, pos)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
# Update the visited objects list
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
else:
|
||
|
self.updateCurrentObj(objEarly)
|
||
|
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
return len(filtered)
|
||
|
|
||
|
def countObjExcludeImm(self, attributeType, updateCurrentObj=True):
|
||
|
filtered = self.excludeAttribute(
|
||
|
self.scene, self.currentObj, attributeType)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
return len(filtered)
|
||
|
|
||
|
def countObjExcludeEarly(self, attributeType, earlyObjAttribute, updateCurrentObj=True):
|
||
|
for objEarly in reversed(self.objs):
|
||
|
if objEarly["identifier"] is not None:
|
||
|
identifiers = objEarly["identifier"].split("-")
|
||
|
if earlyObjAttribute in identifiers:
|
||
|
break
|
||
|
else:
|
||
|
continue
|
||
|
|
||
|
filtered = self.excludeAttribute(self.scene, objEarly, attributeType)
|
||
|
if len(filtered) == 0:
|
||
|
return 0
|
||
|
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj = _obj
|
||
|
new = False
|
||
|
break
|
||
|
if updateCurrentObj:
|
||
|
self.updateCurrentObj(obj)
|
||
|
else:
|
||
|
if new:
|
||
|
self.objs.append(obj)
|
||
|
else:
|
||
|
self.updateCurrentObj(objEarly)
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
return len(filtered)
|
||
|
|
||
|
###########################################################################
|
||
|
# Existence questions #
|
||
|
###########################################################################
|
||
|
|
||
|
def existOther(self):
|
||
|
others = self.getOther()
|
||
|
numOther = len(others)
|
||
|
if numOther > 0:
|
||
|
self.currentGrp = others
|
||
|
self.groups.append(others)
|
||
|
for _obj in others:
|
||
|
self.updateVisited(_obj)
|
||
|
return "yes" if numOther > 0 else "no"
|
||
|
|
||
|
def existAttribute(self, attribute):
|
||
|
filtered = self.filterAttribute(self.scene, attribute)
|
||
|
numAttribute = len(filtered)
|
||
|
if numAttribute == 0:
|
||
|
return "no"
|
||
|
|
||
|
# Update the visited objects list
|
||
|
for _obj in filtered:
|
||
|
self.updateVisited(_obj)
|
||
|
if len(filtered) == 1:
|
||
|
obj = filtered[0]
|
||
|
new = True
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
self.updateIdentifier(_obj, attribute)
|
||
|
new = False
|
||
|
break
|
||
|
if new:
|
||
|
self.updateIdentifier(obj, attribute)
|
||
|
self.objs.append(obj)
|
||
|
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
return "yes"
|
||
|
|
||
|
def existAttributeGroup(self, attribute):
|
||
|
numAttributeGrp = self.countAttributeGroup(
|
||
|
attribute, updateCurrentObj=False)
|
||
|
return "yes" if numAttributeGrp > 0 else "no"
|
||
|
|
||
|
def existObjRelImm(self, pos):
|
||
|
numObjs = self.countObjRelImm(pos, updateCurrentObj=False)
|
||
|
return "yes" if numObjs > 0 else "no"
|
||
|
|
||
|
def existObjRelEarly(self, pos, earlyObjAttribute):
|
||
|
numObjs = self.countObjRelEarly(
|
||
|
pos, earlyObjAttribute, updateCurrentObj=False)
|
||
|
return "yes" if numObjs > 0 else "no"
|
||
|
|
||
|
def existObjExcludeImm(self, attributeType):
|
||
|
numObjs = self.countObjExcludeImm(
|
||
|
attributeType, updateCurrentObj=False)
|
||
|
return "yes" if numObjs > 0 else "no"
|
||
|
|
||
|
def existObjExcludeEarly(self, attributeType, earlyObjAttribute):
|
||
|
for objEarly in reversed(self.objs):
|
||
|
if objEarly["identifier"] is not None:
|
||
|
identifiers = objEarly["identifier"].split("-")
|
||
|
if earlyObjAttribute in identifiers:
|
||
|
break
|
||
|
else:
|
||
|
continue
|
||
|
|
||
|
filtered = self.excludeAttribute(self.scene, objEarly, attributeType)
|
||
|
numObjs = len(filtered)
|
||
|
if numObjs == 0:
|
||
|
return "no"
|
||
|
self.currentGrp = filtered
|
||
|
self.groups.append(filtered)
|
||
|
return "yes"
|
||
|
|
||
|
###########################################################################
|
||
|
# Seek questions #
|
||
|
###########################################################################
|
||
|
|
||
|
def seekAttrImm(self, attributeType):
|
||
|
assert attributeType in self.currentObj, "Attributre <{}> is not valid"
|
||
|
self.updateIdentifier(self.currentObj, self.currentObj[attributeType])
|
||
|
return self.currentObj[attributeType]
|
||
|
|
||
|
def seekAttributeEarly(self, attributeType, earlyObjAttribute):
|
||
|
for objEarly in reversed(self.objs):
|
||
|
if objEarly["identifier"] is not None:
|
||
|
identifiers = objEarly["identifier"].split("-")
|
||
|
if earlyObjAttribute in identifiers:
|
||
|
break
|
||
|
else:
|
||
|
continue
|
||
|
self.updateIdentifier(objEarly, objEarly[attributeType])
|
||
|
self.updateCurrentObj(objEarly)
|
||
|
self.updateVisited(objEarly)
|
||
|
return objEarly[attributeType]
|
||
|
|
||
|
def seekAttributeRelImm(self, attributeType, pos):
|
||
|
filtered = self.filterPosition(self.scene, self.currentObj, pos)
|
||
|
if len(filtered) == 0:
|
||
|
return "none"
|
||
|
else:
|
||
|
# Get the closest object to slef.obj
|
||
|
if pos == "left":
|
||
|
filtered.sort(key=lambda x: x["position"][0])
|
||
|
obj = filtered[-1]
|
||
|
elif pos == "right":
|
||
|
filtered.sort(key=lambda x: x["position"][0])
|
||
|
obj = filtered[0]
|
||
|
elif pos == "front":
|
||
|
filtered.sort(key=lambda x: x["position"][1])
|
||
|
obj = filtered[-1]
|
||
|
elif pos == "behind":
|
||
|
filtered.sort(key=lambda x: x["position"][1])
|
||
|
obj = filtered[0]
|
||
|
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj["identifier"] = _obj["identifier"]
|
||
|
break
|
||
|
self.updateIdentifier(obj, obj[attributeType])
|
||
|
self.updateCurrentObj(obj)
|
||
|
self.updateVisited(obj)
|
||
|
return obj[attributeType]
|
||
|
|
||
|
def seekAttributeRelEarly(self, attributeType, pos, earlyObjAttribute):
|
||
|
for objEarly in reversed(self.objs):
|
||
|
if objEarly["identifier"] is not None:
|
||
|
identifiers = objEarly["identifier"].split("-")
|
||
|
if earlyObjAttribute in identifiers:
|
||
|
break
|
||
|
else:
|
||
|
continue
|
||
|
|
||
|
filtered = self.filterPosition(self.scene, objEarly, pos)
|
||
|
if len(filtered) == 0:
|
||
|
return "none"
|
||
|
else:
|
||
|
# Get the closest object to slef.obj
|
||
|
if pos == "left":
|
||
|
filtered.sort(key=lambda x: x["position"][0])
|
||
|
obj = filtered[-1]
|
||
|
elif pos == "right":
|
||
|
filtered.sort(key=lambda x: x["position"][0])
|
||
|
obj = filtered[0]
|
||
|
elif pos == "front":
|
||
|
filtered.sort(key=lambda x: x["position"][1])
|
||
|
obj = filtered[-1]
|
||
|
elif pos == "behind":
|
||
|
filtered.sort(key=lambda x: x["position"][1])
|
||
|
obj = filtered[0]
|
||
|
for _obj in self.objs:
|
||
|
if _obj["id"] == obj["id"]:
|
||
|
obj["identifier"] = _obj["identifier"]
|
||
|
break
|
||
|
self.updateIdentifier(obj, obj[attributeType])
|
||
|
self.updateCurrentObj(obj)
|
||
|
self.updateVisited(obj)
|
||
|
return obj[attributeType]
|